Wow, it has been too long since I have posted on here! After animating all day for work, it is sometimes hard to get the motivation to put in more hours on my personal shots. I am still in the process of refining my acting shot using the Argus rig from Long Winter Studios. I actually just got the studio library/pose library for his rig which should help a lot getting my lipsync pass roughed in on him.
Anyways, something my mentor had recommended for me prior to finishing up AM was to practice some cycle animation. I have wanted to get my hands dirty with some cycles and video game style animation for a while now. They seem like the perfect kind of exercises to practice body mechanics and for my limited free time because they often are very quick animations in general typically less than 100 frames. I also have been looking for an excuse to try out this awesome free rig called “SAM” from CreativeCrash.com
This is just a quick post to share the run cycle I created today in just a few hours worth of work. I’m sure there are things I can improve on it, but in effort to keep completing small shots I figured I’d call this one done for now and move on to a new exercise.
Check it out, let me know what you think!