First let me say, time sure flies here at Animation Mentor! It is already the end of week 9, which means I only have two more weeks until Class 6 is complete and I am officially done with the Classic Character Animation track at Animation Mentor! This past week was spent really focusing on cleaning up my arcs, refining the face, tweaking the lip-sync, and addressing a lot of the arm issues I was having in the previous weeks. Based on my mentor’s feedback I still need to push the smile during the laugh to really sell it, and I still have some spacing issues that need to be cleaned up with the head near the beginning of the shot. One of the goals I have had for this class was to improve my facial animation. My mentor, Sean, has been doing an awesome job in helping me really get the most out of my facial poses. He always has such great advice and tips on how to push my poses even more and it has really forced me to improve on my facial animation a lot in a short amount of time.
Once I tackle my mentor’s notes and make sure they are all reading, I want to start working in some more subtle hand and finger movements, and I am also going to be testing out Animation Layers to try and incorporate some more shoulder overlap and torso squash and stretch. I’m hoping this will help get the laughs to read more in the body and not just in the face. I have also been keeping track of my hours on this shot to stay updated on my workflow process and in total I clocked around 32 hours from the blocking stage until now.
Here is the progress for this week. Be sure to check back soon for another update and eventually a my finished demo reel!
[vimeo http://vimeo.com/88547987 w=720&h=405]